Merge pull request #45 from alanjcfs/different-avatar-for-users

Use different avatar for play based on hashing
Added Jimmy's world map.
Jimmy's tiled maps.
tiled path to asset fixes.
changing data payload to map type
Merge pull request #47 from timkettering/master

changing data payload to map type
Allow user to change avatar by pressing v
Merge pull request #48 from alanjcfs/choose-and-animate-avatar

Allow user to change avatar by pressing v
Create individual avatar files, for 16 avatars.

NPC files are also there, but unused for now, just
ganked from the sprite sheets.
Merge pull request #1 from captdeaf/master

Create individual avatar files, for 16 avatars.
Fix transparency for avatar and npc backgrounds
Merge pull request #2 from captdeaf/master

Fix transparency for avatar and npc backgrounds
Animate avatar (only one state)

The code to change avatar is not yet complete, but avatar is now
animating.
Merge pull request #50 from alanjcfs/choose-and-animate-avatar

Choose and animate avatar
allow people to hold down the button to move. fixes #17
Merge pull request #51 from yesugei/master

allow people to hold down the button to move. fixes #17
Use library/fs module to traverse avatar assets

Some people don't necessarily have lfs installed. We use the included
library to traverse through the files and set the image.
Merge pull request #53 from alanjcfs/choose-and-animate-avatar

Use library/fs module to traverse avatar assets
fixed frequency update, specifically for nsq.
send update player position only when moving.