Merge branch 'master' into AI
Working on distance checking
Still working on distance checking
Got all of the debugging lines done
Added targetAngle line
touch up to rotation
Basic logic completed

needs to be refined
Still working on AI

-Fixed instant collision death bug
-AI is certainly moving in the right direction but not there yet
-Made a decision that ships on one side should not take damage from
collisions
Enemy ships can't shoot each other
Removed steps
Changed media loading

Everything can now be safely built and distributed.
AI update part 1

Ships move in the correct path but still become one if the player flees.
AI update part 2

Done with no current errors detected. Fighter AI is mostly done for the
foreseeable future. It might get touched up in alpha/beta releases.
Merge branch 'AI'