just some scavenger ai work
DISABLED ENTITY AI in preparation for an update
Added renderer and textures for ant chest but disabled chest in prep for update
update
TreeDictionary, BlockIDEntry, Logging and working on carpenter AI
Update README.md
working on carpenter AI
Working on server compatibility, changed myrmopaedia recipe
ants are now picked up by htting them with an extractor
Fixed Ant chest + tile + gui + renderer, EntityAnt.sendBehav
Fixed scavenger AI YAAAAY and added Environment.getNearestAntChest
StringForge, ant entity classes, started on pheromones
Fixed server errors and formatted code
Added TreeDictionary.contains(BlockIDEntry)
Re-doing carpenter AI once again
The incubator now renders its larva + new rough incubator textures
Formatted code
Fixed carpenter AI
Completed carpenter AI and made AIs toggleable
Carpenter ants will now wait some time relative to the summed tree hardness