Minor code cleanup.
Merge branch 'master' of https://github.com/chessmasterhong/WaterEmblem
Greatly improved computations for party unit spawn positions (now spawns in position relative to main player, rather than spanning the map height). Hooked director plugin to handle maps/levels.
More improvement on computing position of spawning party members relative to main player. Updated records.
Adding tomes to item catalog
Adding two spell animations
Scaling up battle effects
Adding King Animation
Adding new terrains and hooking up backgrounds
Adding new dragon unit
Fixing up battle terrain guis
Fixed bug where entering battle animation with no weapons equipped would break weaponTriangle() calculations.
Fixing merge conflicts
Merge pull request #38 from DrkSephy/master

Adding new animations, items and effects
Fixed post-merging errors from pull request #38.
Merge remote-tracking branch 'upstream/master'