merge
Merge branch 'master' of https://github.com/Enagan/AProtonAndAnElectronWalkIntoABar
RoomFactoryAsync - Loading Rooms with UnityPro function "LoadLevelAdditiveAsync"
When using this type of loading every room element needs to be under a ParentObject, following this name convention: "ParentObject"<RoomName>
Beware not every room is prepared for this type of loading the current ones are: DisposalElevator, GarbageBinRoom, RobotApprovalConveyor and WasteFacilityHub
Merge branch 'master' of https://github.com/Enagan/AProtonAndAnElectronWalkIntoABar