Add mouse pointer
AIDirector stage system refactored
Fix AIDirector stage1, viruses to decay
Virus to tell AIDirector when it decays
Adjust cell health, rename AI Director prefab
Make virus rotate
Cells to have random chance to drop plasmids on death
Rename plasmidlogic -> bacteriumlogic
Add plasmid grace period on spawn
Cell explosion sound + randomizer script
CellCollision sound, plasmid spawn sound
Sound tweaking
Enemies can now attack each other, but their AI won't actively do so
Better cell collision sound
Handle player death, wasted camera, title text
Fix alphaRamp, lower plasmid grace period, make virus stage a LOT more interesting
Add start over text
Make startOver work. Sorry guys this is really hacky but it works
Small refactorisations and adjustments
Remove some unused assets