basegfx: Solve crossovers even if there is only one polygon in the polypolygon

Change-Id: If4fcb8a2c6ac40a4d694522ce4ed020bcb4466b8
vcl: Fix getBitmap operation

Change-Id: Id78065081bbde97738afd0f4da09b502afe468f4
don't delete texture before we were able to read it back

Change-Id: Id59983add682ea3f0e6e9e440b1700817bbc6867
prevent insane memory allocation

We release the memory in the next call again.

Change-Id: I9cd974f2c1b2381d0a895bea52a8654143862971
one more case of these insane memory alloc/release cycles

Change-Id: I57bfbc46e77785a770226868a8750a74f380ddb4
vcl: Add support for transparent polygon drawing with OpenGL

Change-Id: Iaa7cdcf4742d8148507c69c222bff417b9f9426c
vcl: Disable clipping in OpenGL for now because it's broken with VDev

Change-Id: Ia1e5de6674e642f428da58164001e8619cd99530
vcl: Fix pixel drawing with OpenGL

Change-Id: If23255d2a78445d2c28ada00778c95e28cbd0683
vcl: Fix some viewport issues when rendering with OpenGL

Change-Id: I99a76baeac07c1d9ec44ed492caa1d3416eb43ac
vcl: Add support for alpha mask rendering with OpenGL

Change-Id: I755c2132f143d5ebd69e53bb4d9ae45121ada22a
vcl: Fix rendering of polypolygons and self-intersecting polygons with OpenGL

Change-Id: I04ed5999360eb43e2a8e2c82a3ecd9b958b16fe0
vcl: Add support for styled lines rendering with OpenGL

Change-Id: Id6117e79d3aec6524598f068500249c9cd286ece
vcl: Re-enable features in vcldemo

Change-Id: If2a17b2c5609b7529d9aa5091ced280dd5ac4176
fix windows compile errors in OpenGLContext

Change-Id: Ic1a072d340d9115a6fc110bc9f71532739985d48
remove that method also in the windows backend

Change-Id: I578d842614fdc227459a3aaf889e062499b8bdbf