Randomize trophy craft order
Move improveLoot to MutationObserver
Refactor observers code
Rename a few variables
Rename bylina -> coolstory
Follow-up: improveLoot for the first time and craft word randomization
Refactor ui_improver.improveLoot()
Follow up: improveLoot() refactoring, ui_observers fixes
Follow-up: improveLoot() refactoring 2
Edit greetings message
Follow-up: fix inventory observer
Fix chats jump
Follow-up: fix inventory observer 2
Rename script.js -> godville-ui-plus.js
Refactor ui_timeout_bar
Follow-up: ui_timeout_bar refactoring
Follow-up: improveLoot refactoring
Rename ui_timeout_var -> ui_timeout
Remove a bunch of trash code from gm_func, rename it