Add scale attribute to game objects
Updated graphics/rendering structure
Update build renderer structure
Fixes module names in renderer + DOM renderer handles mouse events
Fixes module name
Update distribution
Objects can be passed in for add* functions
Add model
World is now an instance of a model
Models can now be added to the game object
Add the posibility for labels in textures
Add more decorational properties
Left, top, bottom and right properties update x and y values
Texture now has .image and .label property
Update to latest texture events
Update event name
Fixes build task
Fixes texture references
In Game#run name is now optional if there's only one scene
Update example