add first node-webkit build stuff, incase i want to use it later.
moved maps to a map folder in assets
implemented game states!
renaming state files, refactorign the play state
working on camera bugs
updating position always now with the Unit movement ai. makes ai much better
Merge branch 'dev' into node-webkit
added requirejs again, its the only one that seems to work
removed browserify
removed browserify dependencies, added some nodewebkit stuff to package.json
removed the server, going to make node-webkit run gulp
added a simple gulp livereload script that gets injected into the html, then nodewebkit manages the livereload stuff
renamed browserify to scripts, changed inject to make files relative now, for node-webkit
added requirejs bootstrapping, and also injected livereload script
renamed all imports to use requirejs identifiers instead of ,
a few smaller changes
changed main to use variables from package.json
fixed a camera movement bug
Merge branch 'dev'