Add enemy, collectable, and player hit graphics

- Add golden bell reward to scene manager
- Minor folder restructuring
- Add Level 2 art assets
Bug: Player gets hung up on end gate now for some reason
Merge branch 'master' of https://github.com/KDhyne/LushLavenderGame

Conflicts:
	Assets/_Scenes/1_Flowery Fields.unity
Fix end sequence bug

- also add meta files for Level 2 art assets
Add art assets to level 2
Add foreground to Level 1, make player blink

- Player blinks upon hit
- Triggers hide themselves when games starts
- Create remaining Level 1 environment assets
Merge remote-tracking branch 'origin/Kyle's-Working-Branch' into Paul's-Working-Branch