init build
build works kinda plus tests
more build things
Hook in Build client->game
add watch building completed to mona
made work
whitespace
set blocking true for blocking test

now, because the building isn’t completed, it is not blocking. just for
the test we can flag it as true.
made animal.build() work
buildings come to life!
added thing getType() and getClientId() methods
big fat tests
State fulness of Sprites for Buildings
deps
update mona watching capabilities

now you just provide a Thing, and mona watches on all of the
onAttribute methods for that Attribute. Calls onAttribute when
Attribute is changed.
cleaned up builder role and mona
added unit.removeRole() to builder behaviour
Merge pull request #65 from alexander-daniel/build

Build