Built movement foundation scripts and methods to support pathfinding
Readded water tiles that were missing
Modified web player build settings to appropriate resolution
Refactored tile-finding code to use Tile objects instead of strictly coords
Added terrain values and appropriate speed calculations in to the movement algorithm
Modified build settings to prevent right-click context menu in web player
Updated ignore file to exclude the webplayer build
Removed the webplayer files
Made it possible to move a unit from one tile directly to another, including selection appearances but excluding proper pathfinding.
Pathfinding works with path preview