Some 2D-graphics test (Left and Right key will switch rendering screens)
Disable logger and QMessageBox if file formats functions using by engine
Some tests with render
- loading of .lvl-files and render blocks and BGO's as rectangles
- attempt to render texture for blocks, but it don't wanna show yet
(copy level file and .bmp picture into build dir)
More test images
Basic render of textures is works!
also, added full screen <-> window mode switch by T key
Something test with physics
- move left-right, jump - space
- Test of blocks frictions (normal and slippery)
Known bug:
- sometimes player stops because collided with block's corner
Tiny change
Fixed background paralaxing / added camera limit to section
Some works
- Fixed vertical BG attachment if image height > section size
- Added connection of sides support
- Return to start position on fall down
Added some class schemes
Attempt to fix artefacts
Artefacts appearing when:
 - disabled animation
 - Ctrl key pressed
 - placing mode of the block/bgo/npc or the tile/scenery/path/level
 - mouse wheen rotated
Fixed zoom icons customization
Added controlable object template scheme
Added default theme name into the test config pack
Fixed empty layer bug on water placing
Removed debug log spam of "mouseMove -> done" messages
Fix mouse events of locked items
Fixed background palaraxing formulas in the documents
Updated Spanish Translation
Merge pull request #35 from hacheipe399/patch-9

Updated Spanish Translation