Update ASM Patcher so that it uses the ARM9 RAM Address specific to each game defined at 0x28 in the ROM header instead of the hardcoded value used by NSMB.
Merge pull request #20 from Fiachra1993/master

Update ASM Patcher so that it uses the ARM9 RAM Address specific to each game defined at 0x28 in the ROM header instead of the hardcoded value used by NSMB.