Seed now random by default for StochKit trajectories
Merge branch 'develop' of https://github.com/StochSS/stochss into develop
Tweaked the birth_death example model so that it runs fast with the default everything
Merge pull request #186 from StochSS/master

Updating all the stuff from master back into develop
This merge includes the change that fixes the default StochSS seed to be random (and sets the GUI to -1)

Merge branch 'develop' of https://github.com/StochSS/stochss into develop

Conflicts:
	app/static/js/simulate.js
Adding template spatial.py editor handler
sdk update
I forgot this file
git merge issues
started on the runLocal code, mostly just notes and TODOs
Pushing latest for coordination of efforts
Partial commit
Merge pull request #187 from StochSS/update_sdk_to_1.9

sdk update
Added more files and changes to have mesh editor working
Patched the appserver to not overwrite the user's Python path (and instead just append to it)

Also I overwrote the catches that kept Python from opening some files with 'open'
Added test example to modeleditor.py for Brian to look at
Partial commit
Simplified the example
Very basic spatial model editor components in place
Aha! So I got a fix for the import dolfin problem.

The Google App Engine SDK overwrote the sys.platform variable which was used for import of another library.

Still dolfin can't read meshes correctly though