Adding tomes to item catalog
Adding two spell animations
Scaling up battle effects
Adding King Animation
Adding new terrains and hooking up backgrounds
Adding new dragon unit
Fixing up battle terrain guis
Fixed bug where entering battle animation with no weapons equipped would break weaponTriangle() calculations.
Fixing merge conflicts
Merge pull request #38 from DrkSephy/master

Adding new animations, items and effects
Fixed post-merging errors from pull request #38.
Minor edits to item_catalog (removed unnecessary properties, added missing properties).
Minor tweak to assassin battle animation attack0 and attack1 frames.
Added potential animation code (currently disabled) to be hooked up later.
Current progress on battle animation screen effects based on weapon type. Added placeholder for start screen.
Fixing up animations
Merge pull request #39 from DrkSephy/master

Fixing up animations
Current progress on hooking up critical hit battle animations.
Merge branch 'master' of https://github.com/chessmasterhong/WaterEmblem

Conflicts:
	lib/game/entities/animations/enemy_assassin_battleanim.js
	lib/game/entities/animations/hero_battleanim.js
Reapplying changes to hero_battleanim.js before merge conflicts.