Add plural names to new monsters.
Change Field_{terrain,item}_modifier to Field_{terrain,item}_fuel.  Change how it works slightly.  Make it handle loading.
Add rudimentary HP/damage functions to Item
Field::process() is just about finished!  Other Field work too.
Merge pull request #16 from superninjakiwi/master

Adding Red mutant rabbits, mutant rabbit bite does pierce.
Fixed malformed monster data.
Fix some #include issues.
Add Data_pool<Field_type>.
Finished (?) Field processing functions.  Added lots of field-related functions to Map.
Some field stuff
Merge pull request #1 from Whales/master

Merge Main to SNK's Repo