Changed TimingData Lua API to not return strings that will be immediately be parsed into numbers.
Updated documentation to match API changes.
Added metric for controlling whether TimingData returns numbers instead of strings.
Updated TimingData docs.
Forgot about the AsNumbers unseen version that default was trying to use.
add distinct coin input debounce preference

This commit adds a preference, DebounceCoinInputTime (defaults is 0), which allows coin input to be debounced via a float value separate from other input.
Removed DefaultFail GamePref and reinstated DefaultFailType real preference.  Should fix default fail related problems.
reverting part of the war on -Werror because there's no decent reason this should be crashing 3/4ths of the time I load StepMania with this screen in TestInitialScreen/reload it from the debug menu.
Merge branch 'master' of github.com:stepmania/stepmania
Added character setting and minor documentation to ScreenOptionsCustomizeProfile.
update changelog with a few things
(I'm not really sure it's ready for beta 4 unless others do)
Update OptionsCustomizeProfile
Not sure why git had a conflict, fixed.
Merge pull request #85 from kyzentun/TimingData_api_change

Timing data api change
Merge pull request #312 from dguzek/DebounceCoinTime

add distinct coin input debounce preference
Merge pull request #316 from kyzentun/DefaultFailPref

Reinstate DefaultFailType preference