Vehicles now have ranged gb buffs
Added TEFs
Reduced initial time delay

The sky always takes 45 seconds to sync after logging in, after which
you visibly see the sky change from light to dark and vice versa.
Added stealth detection/camo consideration
Characters faction no longer "neutral"
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Temp patchfix for creating chars issue

Will fix it properly soon, atm everyone needs to be able to create
chars.
odb fix
city zoning fix
Merge remote-tracking branch 'origin/master' into DynamicWorldSpawnUpdate