Added RoundView module to control the rounds
Hooked controller into RoundView
Added skeleton framework and eventChain for the different rounds
Added Debug for central tweaking of animation speed
Moved shield images to separate directory
Added storm card images
Refactored MapView
Refactored modules. PromptUserStartTurn now uses moveToCoord prototype
Added StormDeckView
Storm round displays dealt card and accurately moves the storm marker
Fixed bug where next turn wouldn't start after player setup until player screen clcked twice
Added storm card images
Added Spice/Treachery Deck logic
Added tests for spice blow round
Moved double spice blow logic into game.spiceBlowRound()
Added spice deck test
Started putting tests in the same directory as the module