fixed typo
Started work on ChannelRegistry
All instances of *state* -> stage
Made ChannelRegistry.movePlayer update roomAliases
Made ChannelRegistry.removePlayer update aliases
Removed warning output for consistency
Merge branch 'benedek' into merginben
ChannelRegistry specification implementations
Removed generateId
Fixed infinite recursion in lookupClient
Documented some ChannelRegistry functions
Split up moveClient and register* functions
Fixed mistakes from last commit
Removed client npm dependency (need Git version)
Removed window npm dep (link to client's version)
Code polish
Code polish
serverchannel.require, and mods to startgame. not finished
mods
merged