checking if repairing is enabled before canceling anvil events
removing two files (previous commit was for #113)
showing mob names
loading multiworld settings
using new multiworld settings
fix for mob names
shuffling tiers in order to make weight more accurate
adding LeveledMobs jar for development purposes
updating LeveledMobs.jar
improving how test cases function
tiers now use comparable
adding method for skewing tier collection to rarer tiers
adding EntityEquipEvent
calling EntityEquipEvent
adding LeveledMobsWrapper
Math.abs is magic
subtracting one in case of zero
adding LeveledMobs softdepend
adding LeveledMobs hooking boolean
adding hook methods to ConfigSettings and implementation