Fixed a bug where mouse-targeted projectiles where not translating correctly off of the camera displacement.
Increased width of level for testing camera.
Added camera coordinates display HUD in debug mode.
Changed color of camera debug HUD text for increased visibility.
Added lower portion of level to test vertical scrolling.
Fixed a bug where walk animation wasn't working when moving with WASD.
Fixed a bug where the camera would get stuck in the bottom-right corner of the level.