Finally.

Took long enough, but I THINK I kind of fixed the issue now.
Further fixings

Now people with all rights won't be listed as mods anymore.
Now also accounting for Developpers.
Update who.dm
Fixed faulty verb conjugation in examine.dm

"They has no pulse."
Merge branch 'master' of https://github.com/Wymar/UristMcStation
Just for you, TGC.

Coders and devs now show up in a separate section if present.
maintenance ambience
Merge branch 'master' of https://github.com/UristMcStation/UristMcStation
maint ambience
minor map fixes
Vampire fixes

Fixes a span class overspilling into plaintext, lowers the Secret reqs a bit to factor in our pop and the apparent interest in playing it, fixes the one-vamp-at-20 issue by making the game scale it upwards from 1, not zero - so that there will be two vampires for the 10-19 player range, instead of 1.
Un-sillifies vamp regeneration.

Because a vampire suddenly dropping dead from a heart attack is 3silly4me. So now the coffin sleep regeneration also heals internal organs. Should be a good incentive to steal some. I may fully undeadify vampires later on, if that is requested.
Merge pull request #122 from scrdest/patch-2

Un-sillifies vamp regeneration.
Merge pull request #121 from scrdest/patch-1

Vampire fixes
A ton of map fixes
Arrival shuttle autolaunch
Merge branch 'master' of https://github.com/UristMcStation/UristMcStation
Merge pull request #105 from Wymar/master

Fixed Staffwho
area derp