Fix horns, add horn sprite.
Radio code in say.dm cleaned up, will use all possible radios when sending a message.
Fix monkeys not having their monkey block set high enough
Fix some issues with the radio, like talking on common when calling for command.
Merge branch 'Bleeding-Edge' of github.com:d3athrow/vgstation13 into Bleeding-Edge
Clean up some piping code.
Fixes github issue #445
Add missing NanoUI templates
Should in fact, really fix the monkey dna
Refactor the fuck out of theft objectives. No more stealing your own jumpsuit.
Fix lithp
Merge branch 'Bleeding-Edge' of github.com:d3athrow/vgstation13 into Bleeding-Edge
Added Dionae, god help us.
DISPLAYCASES 2.0.
* Unlock with ID.
* Register fingerprint.
* Release with fingerprint.
* Insert new item (say, spare ID)
* Swipe ID
* Cuddle with empty hand
* Toddle off to be a shitler
Fix typo before someone notices.
More typo.
catwalks are simulated again, but treated as space tiles
Feed materialID to circuitprint addAmount.
Merge branch 'Bleeding-Edge' of github.com:d3athrow/vgstation13 into Bleeding-Edge
Display cases now constructable.
* Make machine frame
* Add glass (do not wire)
* Add airlock controller board (set perms first)
* Screwdriver

Disassemble by crowbarring when unlocked or broken.