Implemented Bot control changes, so when the player clicks on the avatars, they assume the control. Also added GUI elements to add camera options while in game.
Forgot to save this script...
Quick dirty add of a button to relinquish control of all avatars on scene to bots.
Asset service routine bot insertion nearly working.
Merge branch 'daniel' into working-alex

Conflicts:
	Unity Project/Assets/Hospital.unity
	Unity Project/Assets/Resources/Prefabs/nursePrefab.prefab
	Unity Project/Assets/Scripts/ThirdPersonCamera.cs
	Unity Project/ProjectSettings/ProjectSettings.asset
	Unity Project/ProjectSettings/QualitySettings.asset
	Unity Project/ProjectSettings/TagManager.asset
	Unity Project/Unity Project-csharp.sln
	Unity Project/Unity Project.sln
	Unity Project/Unity Project.userprefs
Modified ignore file
Merge branch 'daniel' into working-alex

Conflicts:
	Unity Project/Library/CurrentLayout.dwlt
	Unity Project/Library/ScriptAssemblies/Assembly-CSharp.dll
	Unity Project/Library/ScriptAssemblies/Assembly-CSharp.dll.mdb
	Unity Project/Library/assetDatabase3
	Unity Project/Library/expandedItems
	Unity Project/Unity Project-csharp.sln
	Unity Project/Unity Project.sln
	Unity Project/Unity Project.userprefs
Big changes to gitignore. Some necessary files had been ignored.
Fixed some issue with an unassigned camera transform