Merge pull request #1 from ProjectSWGCore/master

pull
Merge pull request #2 from ProjectSWGCore/master

pull
Fixed some commands not firing unless targeting self
Merge pull request #609 from zingzing175/master

Fixed some commands not firing unless targeting self.
Fixed a few vehicle bugs, see extended

Fixed AV-21s not being called from datapad
Fixed dismounting of passengers in passenger vehicles
Fixed vehicle posture (animations will be correct now)
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Fixed vehicle system messages
Fixed issue where mount gets children of wrong obj
Fixed Typo in Junkdealer conversation
Merge pull request #614 from tacef/master

Fixed Typo in Junkdealer conversation
Fixed an issue where creatures wouldn't be dismounted upon incapacitation (#613)
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Removed Dynamic Spawns around Mos Eisley

Will not work with dynamic Spawnssystem
begin work on vendors, fixed highestid sql query(might fix crash bug)
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Initial commit of lightsaber customization - see extended

The majority of lightsaber customization now works.

All that I can think of that needs to be done is:

* Rare/Unique color crystals names/palette index to
resources.datatables.LightsaberColors
* Weapon element types and damage bonus based on color crystal
* Random stats when tuning power crystals/krayt dragon pearls
* Checks to see if lightsaber is full - container size is in IFFs, we
should implement it for all containers
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Added a Locations category to frog to teleport
Container transfers shouldn't say CantSeeTarget
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2