Fix misimport of last commit -.-
Import 1264, ensure flags are loaded before level

r1264 | svkaiser | 2014-02-11 20:55:47 -0800 (Tue, 11 Feb 2014)

+ Make sure gameflags and compatflags are set by cvars before level is
loaded
Import r1265, hide status bar only for IWAD demos

r1265 | svkaiser | 2014-02-11 20:56:13 -0800 (Tue, 11 Feb 2014)

+ Hide status bar only if playing demos from the iwad
Import r1266, rename demo file if it already exist

r1266 | svkaiser | 2014-02-11 21:04:36 -0800 (Tue, 11 Feb 2014)

+ Rename a demo file if it already exists
Register EndDemo command r1267

r1267 | svkaiser | 2014-02-11 22:20:25 -0800 (Tue, 11 Feb 2014)

+ Actually forgot to register the EndDemo command....
enddemos now ends demos rather than just recording

r1268 | svkaiser | 2014-02-11 22:22:43 -0800 (Tue, 11 Feb 2014)

+ Use 'enddemo' variable to end demos instead of demorecording
Record more precise angleturn/pitchturn values

1269 | svkaiser | 2014-02-11 22:23:14 -0800 (Tue, 11 Feb 2014)

+ Record more precise angleturn/pitchturn values to demo lumps because
mouse feedback sucks
import 1270, demo rec and playback across levels

r1270 | svkaiser | 2014-02-12 20:55:58 -0800 (Wed, 12 Feb 2014)

+ Really crazy hack to allow demo recording and playback across multiple
levels while maintaining original behavior (no hud, stop playback on
level exit) with title map and iwad demos.
more resolutions supported r1271

r1271 | svkaiser | 2014-02-13 20:49:37 -0800 (Thu, 13 Feb 2014)

+ More resolutions supported in video menu
more resolutions
Accurate item pickup behavior compatflag(r1273)

r1273 | svkaiser | 2014-02-15 16:56:53 -0800 (Sat, 15 Feb 2014)

+ More accurate item pickup behavior to the original game
+ New item grab compatibility flag added
use calloc to allocate mobj durings savegame load

r1274 | svkaiser | 2014-02-16 18:44:13 -0800 (Sun, 16 Feb 2014)

+ Call calloc when allocating a new mobj structure during savegame loads