AE: A first working program for the new picture book implementation
AE: Copy CommandLine.cpp and CommandLine.h so that we can use command line arguments in a similar way
AE: Now have a working command line for what I think this will need
AE: Remove accidentally added executable
AE: Have a PictureBook object to handle writing to the tex file
AE: Have a complete skeleton for the latex file
AE: Ignore a load of latex intermediates
AE: Copy the ModulesReader from rootana for the picture book format file
AE: Copy the ModulesParser from rootana for the picture book
AE: Copy the ModulesOptions class from rootana for the picture book format file
AE: Get it all to compile without the ModulesFactory stuff
AE: Rename MODULES to CHAPTERS and also have the first config file that is understood to a certain extent
AE: A bit of renaming in the output for 'modules' to 'chapters'
AE: Add a BaseChapter class which is essentially our 'module'. This will handle all the possible options that we want for each plot
AE: Create a new BaseChapter for each one specified in the config file and store it in a global container (sorry, Ben)
AE: Loop through all the chapters in main() to make sure they're all there
AE: No longer need 'Amplitudes=Amplitudes' and can just say 'Amplitudes' and the section with the options is then understood
AE: Start a new latex section for each chapter
AE: Can now retrieve the name of the module that created the plots for this chapter
AE: Correct a bit of the help text