Debugged Eat and ChangeStrength conversation., and Zombie agent.
Improved the Update method to handle the removal of dead agents.
Fix bug in the setup of one type of standard error, namely LocalProcessIdMessageNumberCannotBeZero.
Added StartUpdateStream class

Added EndUpdateStream class
Added EndUpdateStream and StartUpdateStream MESSGAE_CLASS_IDS and PossibleTypes
Changed the  ZombieInitialSpeedMax = 3.0F and ZombieInitialSpeedMin = 1.0F;
Added FindIndex and Update methods to the AgentList class
Added Distance method to the FiledLocation class
Added FindClosestToLocation method to the AgentList class
Updated the Tick's constructor
Added Equals method to the FieldLocation class
Update Error class by adding several new standard errors