Stops the farm from being removed from places if the player has met the requirements to corrupt the farm after double-raping marble.
Forces the corruption start message if the farm would otherwise be disabled entirely (for double raping marble)
Hides the farm from places if the player double raped marble AND indicated they never want to corrupt the farm.
Hid part of the marble double rape scene if the player has already started corrupting the farm when it happens.
Added a new message if the player somehow double rapes marble and doesn't forcibly get the takeover prompt when going to the farm.
Bumped the takeover prompt to only display every third visit rather than ever other visit.
Also enabled the actual corruption disable flag. Oops.