Update Character.cpp and evemu_dynamic-dump.sql for skillQueueEndTime
This function and related changes will allow showing of Training End Time shown
on character select screen.
**TODO**
need recursive function to check for training multiple levels of same skill in queue.
current function calculates current level to training level in queue for all queued
skills.  multiple levels in same skill makes training time shown inaccurate,
as current level does not take into account previously queued higher levels.