Revert "Test commit."

This reverts commit 2eafde41782c4f3183a04599b1c231bd43c6cbe5.
* Data/Shaders/OculusWarp.frag
Data/Shaders/OculusWarp.vert
 * Whitespace.

Development/Apps/Cube/Source/Main.cpp
 * Rendering in split view.

Development/Sandbox/Drivers/Source/OculusRift.cpp
Development/Sandbox/Render/Camera.h
Development/Sandbox/Render/Source/Camera.cpp
 * viewport_t now has a constructor and set function.

Development/Sandbox/Math/Math.h
 * Added function to find the nearest power of two of a number.

Development/Sandbox/Render/Source/Render.cpp
Development/Sandbox/Render/Render.h
Development/Sandbox/Render/Source/Primitive.cpp
 * Added clear buffer function.
 * OpenGL state is now set during draw calls.

Development/Sandbox/Render/Source/Shader.cpp
Development/Sandbox/Render/Shader.h
 * Added more uniform mutators.

Development/Sandbox/Render/Source/Framebuffer.cpp
Development/Sandbox/Render/Source/Texture.cpp
Development/Sandbox/Render/Texture.h
 * Renamed `mipmapped` to `filtered`. They have different meanings.

Development/Sandbox/Render/Source/RenderPrivate.cpp
 * Fixed checking of wrong stack.

Development/Sandbox/System/Win32/Win32_Debug.cpp
 * Program now exits if user chooses no breakpoint.