Changelog Update for DD stuff
Small fixes

- This time not controversial
- Fire Alarm capitalized in the same style than the Air Alarm and APC
due to it using area names, which are proper
fixes
Re-add Robust Softdrinks to bartender's backroom

Needed for some drinks plus it's the fucking bartender
Merge pull request #1191 from ESwordTheCat/riW3nfAj

type as a list index don't satisfy all the requirements for variable nam...
Merge pull request #1192 from Duny-/Bleeding-Edge

Re-add Robust Softdrinks to bartender's backroom
fixes
Merge pull request #1188 from Iamgoofball/butt

Changelog Update for DD stuff
Fixes to bolas
 - Bolases now drop if the target fails to be cuffed
 - Bolases now spawn if the projectile hits a wall
 - Bolases now correctly fire from mechs
 - Bolases have proper force and a reduced breakouttime variable
Updated to upstream/Bleeding-Edge version
Merge pull request #1193 from ComicIronic/Bleeding-Edge

Fixes to bolas
Merge pull request #13 from d3athrow/Bleeding-Edge

Bleeding edge
Update vending.dm
Merge pull request #1195 from Heredth/hotfix2

Hotfix2
Some improvements to flamethrowers

- Cumbersome menu has been removed
- Clicking on a fully set flamethrower will set ignition
- Using a crowbar on it will remove the plasma tank if any if the
flamethrower is unlit (for obvious reasons)
- Flamethrower now uses tank output pressure as a basis, might still be
buggy

This is kinda lackluster compared to the overhaul I wanted to make
(flamethrowers still spew a custom fuel instead of actual plasma), but I
simply can't seem to unfuck the code properly
Merge pull request #1196 from dylanstrategie/Flamethrower

Some improvements to flamethrowers
Merge pull request #1190 from dylanstrategie/Name-Fixes

Small fixes
Adding assets for RPG

- Sprited Ammo type in its own sub-file (rocket)
- SpritedFunctional projectile in its own sub-file (rocket)
- Sprited RPG, no in-hand sprite

Still needs an actual RPG to use all of this, but since this seems
decent I'll release this for starters
Experimental RPG added

- Mostly functional, still a fair bit of oddities
Merge pull request #1197 from dylanstrategie/Rocket

Adding assets for RPG