Disable Start/Early Bonuses

Experimental. Most of these benefits have been moved elsewhere.
Overhaul AI Handicaps

Experimental. Tried to move from flat bonuses into per era bonuses.
Disable CitySpecialization_TargetYields

Experimental. Try to encourage the AI to build more farms again. This is
a change that was added since WWGD.
Double Building Flavors

Experimental. Doubles all non-wonder building flavors to get the AI to
build regular buildings instead of just wonders and units. This takes
the building flavor values to around the values of wonders