[rogerman] movie.cpp:
- Do some preliminary cleanup of the code.
- Fix bug where firmware nicknames and messages weren't being saved properly.
[r4965] rogerman - Cocoa Port:

- Add controls for frame advance, frame jump, and display mode toggle.
- Add new execution control panel. (Emulation > Show Execution Control)
- Reorganize several menu items in the Emulation and View menus.
[r4966] rogerman - Cocoa Port:
- Fix building when using the Xcode 5 project. (Regression from r4965.)
[r4967] rogerman - Cocoa Port:
- The input handler now supports autohold.
- NDS inputs in the input handler now support turbo.
[r4968] rogerman - Cocoa Port:

- Add support for .dss Action Replay save files.
[r4969] rogerman - Cocoa Port:
- Update status text when the autohold state changes.
[r4970] rogerman - Cocoa Port:

- Optimize the emulator idle state to achieve 0% CPU usage. This greatly reduces the app's energy usage when the emulator is idle.

Cocoa Port (OpenEmu Plug-in):
- Remove some dependencies needed to compile the OpenEmu plug-in