before first push on github
readme
fix for tile maps
enemy entity
add camera and basic control//sprite bug
player initial position
scale and physics changes
colliders
spritesheet load
simple animation
spritesheet change, refactor and movement velocity change
acec9 for write codes for fight
sandbox to execute js scripts
add skills to sandbox and basic implementation from random profile system
bugs fixes and improvements
new skill for player
fog
poor ai for enemys
fight hud improvements
ui improvements and correction for player light