Cleaning up code.
deleted old files
base shields move increase to 400. defenderBots fire every 900 ms as opposed to 1500 ms
color of player name based on team name
Deleted deprecated code.
enemy base health and team info on HUD
joining a room in-game makes you leave the previous one
Fixing merge conflicts
redis now uses the sorted sets data structure for the leaderboard
explosions at spacestaion. temporarily change shield to 40
Merge pull request #240 from steinernein/dev

Cleaning up code.
removed console logs and extra code
bigger explosion on moon base becuase moon base is rotated
Merge branch 'dev' into minorChanges
Merge pull request #243 from cooperjbrandon/minorChanges

Minor changes
Merge pull request #242 from stites/redis

Redis polish