Merge pull request #20 from Isaya/master

Tra UTF8 conversion process updates and French typo fixes
Merge pull request #21 from Isaya/master

Fix for conversion to UTF8 process failing after the previous update: No worries, Isaya, and thank you so much for your hard work!
Update bg1npc.tp2

add library functions
Create cmorgan_project_macros.tpa
Update bg1npc.tp2

move INCLUDEs to ALWAYS block for multiple component usage
Update bg1npc.tp2

start macro conversion and cleanup
Rename x#kabnd2.baf to x#kaband.baf
Update bg1npc.tp2

more source_res dest_res tweaks
Update cmorgan_project_macros.tpa
Update cmorgan_project_macros.tpa

missing three items on BG:EE - temporarily removed from patching, which means invalid items on all platforms.
Update cmorgan_project_macros.tpa
Delete macro_tutu_items_to_bgt.tph
Update ids_entries_cleanup.tph
Update bg1npc.tp2
Update bg1npc.tp2
Update bg1npc.tp2
Update bg1npc.tp2

changes with GAME_IS (rond one - still not finished)
Update bg1npc.tp2

Still changing over to GAME_IS and identifying BG:EE breakpoints
Update liam_bgee_vars.tpa

game_is switch in for neera.dlg since neera content is optional
Update g3_tutu_cpmvars.tpa

game_is, tutuorbgt => tutubgtbgee