Emitters can now damage and eventually break walls
Emitters can now completely destroy doors, given enough time.

Amount of shots per door varies depending on type. Regular airlocks are quite weak. Secure bolt-when-destroyed airlocks can take some punishment, and blast doors will take serious bombardment to destroy.
Fixes blast doors losing icon when being hit by emitter or similar weapon.
EMITTER MINING!

Yes! You can now mine using emitters. Each rock takes 3 blasts to break. This method will also yield less ore than other conventional methods. But using big lasers for mining is cool, right? Who cares about productivity.
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into pewPEWPEWboom

Attempt to resolve merge conflict.
Resolves compilation errors caused by previous merge
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into pewPEWPEWboom
v1.0 of NanoUI for mech bay consoles.
Compile error fix
Compile error fix
Final version of Mech Bay Charging Console NanoUI implementation
Adjusts size of previous UI
NanoUI camera console
Reserve PascalCase inits
Merge pull request #7480 from wild-billy/reserving_inits_bay

Reserve PascalCase inits
Merge pull request #7395 from atlantiscze/nanostuff

NanoUIs
Merge pull request #7175 from atlantiscze/pewPEWPEWboom

[Ready To Merge] Emitter update

or how I might learn to love the revert button.
Merge pull request #7478 from GinjaNinja32/cameras

Converts camera console to NanoUI