In the second quest, if the Avatar catches a Pig and gets poisoned by a Spider, the Pig breaks out again :P
So we can balance this quest e.g. make it harder by adding more Spiders (maybe with RandomMoveStrategy)
Improve RandomMoveStrategy generated from the TMX-Map, Object Layers are now colored. Fightscene: If a dino has scale > 1, the fight gets harder
Refactor FightScene: Add static TargetPool where target objects are stored. Instead of always creating new objects and removing them, get them from pool / add them back to pool. This should save some work for the garbage collector…