[11767] fix spell mod sending 2
[11768] remove spells(added in [11766] that shouldn't be in spell_proc_event
[11769] Fixed auction ordering functions assert fails.

This fix problem when by same order case left/right auction greater each other
in same time. This possible in old code because selection way compare for
case dependent only from one from compared auction so it can be true/false
for left/right.
[11770] Implement dummy effect of spell 40962

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
[11771] Avoid happines overflow in HandlePetAbandon :)

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
[11772] Some HandleAuraModIncreaseHealthPercent maximize health level at apply.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
[11773] fix 11129 and 53672, 54149 procs
[11774] fix typos and add missing stuff from 11773
[11775] Fix compile with gcc for 32bit platforms.
[11776] Add documention for CreatureAI API

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
[11777] reimplement [11719] in better way
[11778] Implement removal of spells that don't have appropriate SpellAuraInterruptFlags using proc system

Signed-off-by: Laise <fenrisse@gmail.com>
[11779] Fixed resurrection for released ghost case.
[11780] fix the issue that HomeMovementGenerator finalize code wasn't executed in real meaning
[11781] Set walking as a default creature movement mode

Signed-off-by: SilverIce <slifeleaf@gmail.com>
[11782] fix the issue in FlightPathMovementGenerator that event for last path point was not processed
[11783] Let scripting library decide if an encounter is in progress in instances

Replace wrong Group::InCombatToInstance check, this was preventing entering when any member is in any combat.

Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
[11784] Fix restoring of phase mask when turning gm off

Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
[11785] Implement dungeon encounters (DBC part), thanks to rsa for porting it to mangos

Signed-off-by: Laise <fenrisse@gmail.com>
Edited src/game/DBCStructure.h via GitHub