Modify return type of Mesh::getAABB,  add Animate3D::create from start frame and end frame

1. Modify static AABB& Mesh::getAABB to AABB Mesh::getAABB

2. Add new interface to create Animate3D from start frame and end frame

3. Draw Sprite3D Using red color texture when texture is missing.

4. fix warning from MeshCommand.

5. Fix transparent support.