Disables MSVC CRT deprecation warnings when building Atlas w/ wxWidgets 3.0

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@15527 3db68df2-c116-0410-a063-a993310a9797
Syncs _test.sim required simulation data with public mod, copies RelaxNG schemas for future use

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@15528 3db68df2-c116-0410-a063-a993310a9797
git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@15529 3db68df2-c116-0410-a063-a993310a9797
Adds missing request (fixes tests in debug mode).


git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@15530 3db68df2-c116-0410-a063-a993310a9797
Reverts msvcrt.dll from r15529, which is needed for dbghelp.dll, fixes #2677

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@15531 3db68df2-c116-0410-a063-a993310a9797
Per scythetwirler's suggestion, add some tables on my template analyzer script to compare units to their parent template.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@15532 3db68df2-c116-0410-a063-a993310a9797
Move the minimap to only use the shader pipeline. Should make it OpenGL ES compatible (untested).

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@15533 3db68df2-c116-0410-a063-a993310a9797
Changes ToJSVal to take JS::MutableHandleValue instead of JS::Value&.

JS::MutableHandleValue is similar to JS::HandleValue, but the whole JS::Value it points to can be replaced.
This change is needed for support of exact stack rooting and moving GC.
Contains a few other trivial API adjustments and style improvements too.

Refs #2462
Refs #2415


git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@15534 3db68df2-c116-0410-a063-a993310a9797
Petra: improve support for wonder games

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@15535 3db68df2-c116-0410-a063-a993310a9797
Merge 'remotes/trunk'