got build mode basic functioning to work
added most of the logic of building buildings, need to change cells into containers so we can add buildings to them
changed build mode system
got cell overlays to work (cell is now a container as of last commit). now to refactor overlays into their own class
refactored cell class. could do with a bit more. need to fix bug with only one tower showing
sorted colour of overlays bug
sorted problem with only one tower building
refactored cell class
started working on functionality for towers to recognise when monsters are within range. need to sort out pathfinder in the way it creates a cell every time it checks for direction. Need to get tick registration working so it can for towers
refactored cell building creation
tower now targets a monster within its range. need to check the distance calculations are correct. need to only check for targets within tower firerate
refactored tower to have new target calibrator class
starget working on missile firing. target selection still buggy