Initial stab at packet dispatchers and handlers. Most of the interfaces are in now. No implementation is yet available.
Added a few helper classes that will help make developing executors and serializers a bit more easier. Implemented most of the public interfaces of the packet handler module.
Packet dispatcher now has a concrete implementation. Also, factory methods have been added to allow the creation of packet dispatchers when clients connect.
Packet dispatcher bare interface implemented.
Reverted back to the .NET 4.5 framework for the time being. Have to wait for the full release of VS 2014 to start again.
Merge branch 'develop' into feature/review_poolbuffer
Added a few notices about the libraries I use in development.
Added buffer pool project from Tenor ServerToolkit project here on GitHub.
Updated namespace declarations to better suite project structure.
Removed my implementation of buffer pools from the project.
Updated all networking code to use the new buffer pool class. Removed all old references to the buffer pool I developed. Added a marker interface that will make it easier to use it as a socket buffer pool.
Added comments to the new code.
Updated project output locations to be more precise in line with other projects.
Merge branch 'feature/review_poolbuffer' into develop
Merge branch 'develop' into feature/packet_handler

Conflicts:
	Source/SharpBattleNet.Framework.Networking/NetworkModule.cs
Made a few cosmetic changes to the packet handling code. More concise with how it will work. Also, changed from my buffer pool implementation to the new pool library.
Implemented extensions to query all the types that are available inside an assembly. Implemented the interfaces inside packet dispatcher that checks all assemblies if they define packet handlers and print out their names.
Merge branch 'feature/packet_handler' into develop