Frist Commit for the new branch, based on the UML representation
Frist Commit for the new branch, based on the UML representation
Changes on many classes, working panel and frame, but not resizing...
Changes on the GamePanel to set the prefered size -> size of the frame
Changes on the GamePanel to set the prefered size -> size of the frame
Added comments on the Debug Draw Class to understand every function
Few changes in order to organize implementation.
Add class diagram for program skeleton.
Merge remote-tracking branch 'origin/n4FB' into n4FB

Conflicts:
	src/MyDebugDraw.java
Add multiple classes for other drawing mod, game objects management and game object hierarchy.
Delete unused class
Merge remote-tracking branch 'origin/n4FB' into n4FB
Begin to work on the render loop.
Merge remote-tracking branch 'origin/n4FB' into n4FB
Describe render loop and begin to implement it.
Merge remote-tracking branch 'origin/n4FB' into n4FB

Conflicts:
	src/GamePanel.java
Fixed panel size and added some debug output
Added config to the DebugDraw and the controller, modify level to have a better render
Added create on gameplatform
Added better declarations for creators and multiple object creation