Added a working map loader

Maps are 64 x 48, or 256 x 48 for instance.
Update for animations/maploader
completely broke this
Revert 1847d52..c1f75fa

This rolls back to commit 1847d5232c6a0ac44698b6a80bd34e431e5eea78.
Map loader works correctly
Adding bullet class slowly
bullets starting to look better
Adding logic for enemies

These should be Box2D bodies, ideally
fixed NullPointerException

box did not have user data
body.setUserData(this); // This solved the problem
Enemies are rendering and scaling correctly
It works for now :)
minor changes before presenting
pic
added temporary assets