Returned armor vest to the HoP's locker
getFlatIcon gives overlays the direction of their owner when south.
Modified 'dir' of CE office flooring for the sake of cameras.
-Added Nienhaus's new HoP uniform and cap. Old sprites are renamed to hop_old
-Removed HoP's spawning armor and moved the one in the locker higher up in order
-Glory to Nanotrasen
-Updated on-mob sprites with a couple of quality fixes
-Corrected the HoP and Captain's preview image in character setup
Merge pull request #3018 from Aranclanos/RetrovirusRuntime

Retrovirus runtime fix
Merge pull request #3049 from RandomMarine/dnainjectorupgrades

Reduces DNA injector radiation based on its origin's upgraded parts.
Merge pull request #3054 from Limeliz/patch-2

Fixing JMP-link in asay for C4 planting
Removing TLE comment stamps and useless comments
Changes the asay log for the automatic shuttle call. And a minor bugfix, it used to check if the AI was dead AND disconnected. Now just one of the choices is enough.
typo fix in the automatic shuttle call asay log
Merge pull request #3056 from Limeliz/patch-3

GPS window gets variable height
Merge pull request #3057 from Rockdtben/removeComments

Removed some of my useless comments from years ago.
Merge pull request #2993 from Steelpoint/CyborgSprites

New Unique Cyborg Sprites
Merge pull request #3058 from Ikarrus/nohopsec

New Uniform for HoP
Forgot to change the virus mix reaction, for blood + virus food, to 1 unit.
Merge pull request #3029 from Razharas/Exofabs

Exofabs upgrading overlap fix
Merge branch 'master' of https://github.com/tgstation/-tg-station into alt_override_machine
Added a new admin txt under the new cfg folder. The ckeys of this list will be able to make profiles on servers that they are admins. We welcome servers to change this list as it is a configuration file. Being on this list does NOT grant you any kind of admin powers.
All admins will now have the control_freak disabled but for skin and macros, to make this work.
updated the cfg/admin.txt with the proper text... oopsie