Initial commit
Added Hello DirectX

My first Direct X program
Added DirectX11

Also finished up/sceapped(for directx11) hello_directx
DirectX11 on tut 01

Got to the point where I am 6 minutes into DirectX11 tut.
DirectX11 still on tut 1
Finished window rendering and commented

I searched through and commented on every line about what it does to get
a better understanding of DirectX and win32 windows
Started shaders
Debuging shaders
Finished shaders 0.1

Now with a multicolored triangle
Fixed Readme
Updated Readme spelling
Implimented multible object rendering
Rendering 2 objects, working on multli obj render
Continued to work on multi obj rendering
Refactored and worked on RenderController
Fixed RenderController issues
Fixed RenderController.render()
Cleaned up workspace structure
Fixed RenderController.remove()
Fixed RenderController entity updates