RuneRPG - Combat
- UIRadioButtons aggregate type added
- Added list with battlers to be addable to the battles
- New Color class added which can parse hex-values from 1 to 4 components (Value, Value-Alpha, RGB and RGBA)
- Can now specify Colors completely in Hex-values (as specified above) when working with UI prototyping ^^
- Added ParseHex function to the String class
- uchar added as typedef of unsigned char to System/DataTypes.h