Logic for send invitations to random opponents type games when they are created. Validates and doesnt send to the creator or those already invited.
Accept and reject invitation finished on server side. Both tested by browser, not real client.
Ready on server side. Will send name of the player who stopped in a 'player' attribute.
Notifications for stop round now receive a player name and show it on the alert. Both server and client side implemented.
Merge pull request #14 from sebastianamaro/fixSendNameOfStopPlayer

Fix send name of stop player