Added basic line rendering.
Added regular icosahedron rendering.
Added display for mesh wireframe.
Converted constants from precomputed values to equations. Converted X and Z to theta and phi, respectively.
Refactored icosahedron generation to function.
Added initial center (x,y,z) coordinates to icosahedron generation function.
Added scaling factor to icosahedron generation function.
Added fallback default values to function.
Scrapped icosahedron generation function in favor of Three.js built-in IcosahedronGeometry().
Moved files from `/scripts/game/` directory to parent directory.
Refactored code. Moved init() out to parent namespace.
Modified rendering to display normal wireframes only.
Added inner and outer icosahedron generation. Reverted back to normal material rendering with wireframe helper.
Added light source and Phong material.