trying to make new players list ui after large save fixes, step one is complete
pvp match step two - return previous functionality
pvp match step three, new methods to choose enemy players
final step pvp match, everything works except we need to store strings instead of ints in json docs because app42 does not have corresponding methods
also comparison of strings is questionable
range search working, still with some limitations, like searched values should be on the first level of json document
some simplifications due to json syntax
Merge branch 'develop' into pvp_match

Conflicts:
	Classes/App/TestScene.cpp
	Classes/Lib/CMakeLists.txt
	Classes/Lib/OnlineData/Comp/OnlineData.cpp
	Include/WkCocos/OnlineData/OnlineDataManager.h
	Include/WkCocos/Player.h
Fix to use simple callbacks from components to manager, and events from manager to other part of the code.
also added throwing events in cocosthread.
win32 log is not supposed to crash anymore.
bump cocos2d
first working version of app with changes to build in game.
added test for logger.
fixed  uninitialized GLattrib.
check callback before calling.
updating cocos to get log crash about long message fixed.
bump cocos2d
fixing load data callback.
adding forgotten LogUI to android build.
using Cocos activity to create view properly.
cleanup
Merge branch 'merge/df_current' of git://github.com/asmodehn/WkCocos into game/dragonfall_merge

Conflicts:
	depends/cocos2d-x
bump cocos2d
bump cocos2d