Gradle: Enforce OpenGL ES 2.0 requirement on iOS
oh god please kill me
...
Implement writeDouble
fixed up desktop packaging and running
Merge branch 'master' of https://github.com/libgdx/libgdx
added run task to android gradle project
Small optimization to avoid unnecessary square roots
added dist task to gwt project
Merge pull request #1527 from davebaol/master

Small optimization to avoid unnecessary square roots
Merge pull request #1525 from Unkn0wn0ne/smallfix

Gradle: Enforced OpenGL ES 2.0 requirement on iOS
new setup ui, thanks Nate
Merge branch 'master' of https://github.com/libgdx/libgdx
Basic ideas for modular gdx-setup
Merge remote-tracking branch 'origin/master'

Conflicts:
	extensions/gdx-setup/src/com/badlogic/gdx/setup/resources/desktop/build.gradle
	extensions/gdx-setup/src/com/badlogic/gdx/setup/resources/gwt/build.gradle