* Fixed Dynamic filtering on low GPU
* Fixed incorrect searching for sequence by last frame
* Fixed animation playback time on different platforms and devices
- Enabled frame skip on low devices
Merge commit '68578b63a56c6af8ba5dcc2864f9da373788040e' into release-cocos2dx-3
- added possibility to measure texture memory
- fixed spelling
Merge commit '0b16646ff3114f9b41f2db6ac198853654b7c0ef' into release-cocos2dx-3-managed-folders

Conflicts:
	Library/Sources/GAFFile.cpp