- Added a parameter "MULT" for output multiplication to NETDEV_SOUND_OUT
- Added a safety check to resistor device to avoid divide by zeros
- only update parameters if they have changed
Added option AY8910_RESISTOR_OUTPUT to AY8910. This will output internal resistor values instead of computed voltages. To be used with netlist output stages.
Added netlist output stage to 1942 

This is disabled by default for now. Once the stream input/output interface settled it will be enabled.

Those who like to try it NOW: 

Set at the top of 1942.c

#define USE_NETLIST (1)

I think the quality is better with netlist. Better dynamics, you can hear the rotors now. I have observed no performance impact as well.
document flags, and fixed flags in add/sub
taito_b.c: Give Yukiwo the correct "World" coinage and change dip DSWB-8 to unused as there doesn't seem to be a "Space Ship" option like in the other Master of Weapons sets. - NW
new clones
Flying Tiger (set 2) [system11]
Puckman Pockimon (set 3) [any]
Gulf War II (set 2) [system11]
(MESS) microvsn: added dump of alien raiders, courtesy of Sean Riddle. nw.
Silence excessive printf spam in RSP core with -nodrc (nw)
New clone added
------------------------
Vs. Tennis (Set 3)  [any]


we suspect that some roms for the second CPU went bad :(
(MESS) microvision : added a software-list switch to pick the correct display per game. Fixes  alienrdr,bowling,vegas (part 1)
(MESS) microvision : added a software-list switch to pick the correct display per game. Fixes  alienrdr,bowling,vegas (part 2)
Initializing this variable
Adopted 'bool' type
misc ANY stuff part 1
misc ANY part 2
misc ANY part 3
misc ANY part 4
Misc ANY part 5
add/sub carry was still wrong
Stop the flipping insanity [Alex Jackson]

Tilemap flipping is now calculated relative to the center of the visible area
rather than to the total screen size, and the generic flip screen functions
no longer reconfigure the actual screen.
These changes ensure that in most cases flipping should Just Work for drivers
that use MCFG_RAW_PARAMs, games that have a programmable CRTC, and games that
have raster effects, and should fix many longstanding flip/cocktail-related
regressions.

(nw)
Unfortunately, it also means that all the thankless work that Osso and hap
have been doing over the last few months fixing flipscreen regressions will
have to be reverted now. I've also undoubtedly caused new regressions in
drivers that handle flipscreen in unusual ways. But now we can share video
device implementations between drivers that have been updated to RAW_PARAMs
and drivers that haven't without kludges all over the place.
And now I can hook up the programmable CRTC in toaplan1.c without abandoning
all hope of flipscreen ever working again in that driver.

(also nw)
I also added savestate registration for the generic soundlatches, which seemed
like a good idea. Any particular reason why these weren't being saved?