looks like collision detection didn't work
reduce number of checks to one per particle
Merge branch 'master' of https://github.com/voxelinc/voxellancer into fix_particle_collision

Conflicts:
	lib/.gitignore
fix build
for now finished objecthudgets
Merge pull request #286 from voxelinc/fix_particle_collision

looks like particle collision detection didn't work
set fullscreen res to current screen-res, not to maximum screen res
Merge branch 'fullscreen_res_hf' into hud2
fixed stereoview fovy,ar,znear
intermediate
correctly orientate objecthudget corners
correctly orientate crosshair sticks
basic hardpointaimhelper and aimhelperhudget
began adding hud-clickability