This project contains two Code::Blocks projects written by myself with the aid of friends and mentors (ShaderTest and BinaryWriter), as well as two development kits (LLGL and SDL) and a .obj file parser available to students of Shawnee State University. The purpose of this project is to take files run through the obj2mesh file parser (files with the extension .spec.mesh), run them through the BinaryWriter project that then outputs a binary file that contains information about the vertices of the mesh needed to draw outlines along sharp edges, and then to take that binary file, include it with the art assets (where the mesh files for a particular 3D model exported from Blender can be found) in the ShaderTest project, and then when the ShaderTest project is run, a cell-shaded mesh with outlines should appear.