Basic map swapping.
First Tile Assets

Super shitty.
Tileset2

Super active ololol
Light and Dark Map 1
Fixes tileset paths in tmx files.
Adds moving player entities.
Tileset2

Added push block
Fixes start locatiosn of players.
Merge branch 'master' of github.com:periodic/LD30
Hooks up some next-scene logic to buildLevel.
Added component info to the README.
Hooks up Map 001 to the scene file

Adding the first map the the scene file for testing. In the javascript
console (Ctrl+Shift+J) type Crafty.scene("Map_001") to test.
Fixes bug with next-scene transition in map.js.
Adds ambient background audio.
Merge branch 'master' of https://github.com/periodic/LD30
Revert "Adds ambient background audio."

This reverts commit 967025c5f96f6bf92061bf7b5ecb1b80d05634e8.
Adds player start positions.

Adds player StartPosition objects to both the light and dark 001 maps.
Adds Goal to README.
Removes logging in create_mocks_module.
Formatting fixes.