[MP] Fix bug preventing siege sounds from loading in the proper folder.
Retain old location as fallback with soundpath in case someone has released any mods expecting this behavior.
[MP] Fixed the glowing lights bug on siege dead spectators.
ET_INVISIBLE is set for dead players/siege specs.
Update CHANGELOG.txt
[MP] Forgot to free target_location entities when the max target locations was hit.
[MP] Added uptime to server console status command
Fix typo in CHANGELOG.txt
Merge remote-tracking branch 'upstream/master'