Client-side ServerData

ServerData:
Change width to radius
add ip
Client:
Add another JTextField for ServerData
Finish StartGame functionality

Add gamestarted to ServerData
Add bases to Client
Add GameFrame
Server maked World start game
Can only change world size before gamestarted
World has bases and sends them over to Clients when GameTimer tics
Added Base initialization when the World is created:
It creates a base for each connection and positions them evenly
around a circle
Made GameData data class
Created Base class