attack when unholstering, display weapon in hud even while in use
Burn down buildings!
Remove building door node if burned
Timer adjustments
Only add flies if cowe is not already marked as dead
Timer adjustments to fire burning
Properly remove door and platform nodes within a burnt building
Draw buildings and fire on bottom "layer"
Don't show fire hovering over the roof

Cleaned up and adjusted timing again
split reset & settings
stick cancel at bottom
only show numbers if more than 1
Merge pull request #2163 from edisonout/reset-reset-settings

Fix resetting settings/saves issues
Humbugs go up and down
Merge pull request #2168 from niamu/humbugs

Humbugs go up and down
hide tooltip if inventory is empty
Merge pull request #2166 from edisonout/inventory_numbers

Inventory only displays numbers in inventory if you have more than one of them stacked
Building trigger
Merge pull request #2169 from 8bitgentleman/empty_inventory

Hide tooltip if inventory is empty
Updated blacksmith_burned sprite from 8bitgentleman