Merged Max's changes: (1)-Added functionality to how particles behave and operate; allows particles to do more interesting things, (2)-Changed p_collidelistall since terrains were ignoring particles; similar check used for p_collidelist, (3)-Enabled player 2, (4)-ADDED SKILLS: [Boulder Toss(103): Lobbing motion that stuns on impact.], [Mines(104): Creates a floating particle that deals damage on first target hit.], [Shrapnel Bomb(105): First time hitting the skill lobs a bomb. Second time hitting it makes it explode and create spreading projectiles.], [Shield(106): Simply throws a shield on the player.], [Revolving Yo-yo(107): Particle just revolves around the player; may be switched to RangeParticle instead of Melee.], [Napalm(108): Another cool spell. Initially throws a bomb with low lifespan. If it hits, it places a dot on the target. If it expires, it splits into three smaller napalms, which don't have dots.], [Fire and Ice(109): Shoots two projectiles - Ice and Fire component. If ice hits, snares target. If fire hits, deals damage and places dot.]