Initial from hg repo game-lib-gameverses-hg
Cleanup
Cleanup for in proc unity usage
SyncSyncing after in proc code for libs.
SyncSyncing after in proc code for libs.
Contents status updates.
WEB_PLAYER updates so exports work on web. Still work on data to resources etc but all system/compiling/running gameplay is set.
Update data keys, content load/file copy error and active/obsolete warnings etc.
GameNetworks. SocialNetworks. WebRequest. Port from apps.  Game Network Google Play in GameNetworks.  Add GameCommunity to game verses.
Cleanup.
Cleanup warnings.
Choices iteration.  Cleanup warnings. Update base lists.
Web iterations, update all warnings.
Content paths and data updates.
Further work on updates to data fix/fix bugs with keyed data and overrides. Only properties that use Get/Set to the dictionary root data object are serialized.  So other properties can exist without marking as JsonIgnore and won’t be serialized unless explicitly setup to use Get/Set. Fix attribute get/set to not double up attribute keys.
Data layer cleanup.
Update performance/framerate, cleanup. Update evaded states.  Update data for all controllers.
Update Photon Networking and integration with game verses.  Update server/content fetching. Cleanup for new PUN. Change controllers to Base for collisions. Remove PUN from lib so it can be updated easily in asset store.
Update configs location for socialnetworking/app/ads/etc.  Move configs to Code/Config. Update and add AdNetworks calls for Vungle, Chartboost, Admob and TapJoy. Change GameCommunityConfig to AppConfigs.
Readd cameras munged in repo merge. Defaults for community services.