SpriteBatch pooling, example now expanded to drawing 10,000 wiggling mommis without issue.
Hurr durr monogame doesn't have a limit on draws per spritebatch
SpriteBatch pooling, example now expanded to drawing 10,000 wiggling mommis without issue. (reverted from commit 1ab473d8455be4a4712a2d87a789f516d367f8ee)
Merge remote-tracking branch 'upstream/master'
OK i'm stupid as fuck no conflicts now.
Merge pull request #5 from d3athrow/master

SpriteBatch pooling, example now expanded to drawing 10,000 wiggling mom...