Upgrade to SharpDX 2.63.
create IVehicleRaycaster
allow null CollisionShape and MotionState
Add setter for HingeConstraint FrameOffsets
Merge pull request #15 from VirusFree/pull_request_Trivial

Pull request trivial
Merge pull request #14 from VirusFree/pull_request_IVehicleRaycaster

create IVehicleRaycaster
get shapes from contact point
report manifold contact count (as to avoid getting manifold in c# just to check contact count)
add scale setter for UniformScalingShape
workaround for static actors shape
fix vs2013 solution path
Set GRAPHICS_NO_DIRECT_CAST define as it causes crashes when trying to work with vectors

 and remove WIN32 from x64 build
add wrapper to native character controller
set build intermediate directory

so it will not collide for different platforms
remove _fixedBody from RaycastVehicle