initial commit of server side demo recording based on openarena version
mac context creation code for the future when the shader issue is fixed
renderer2: function naming cleanup
misc: update for translation, fixing some issue with © char, refs #244
misc: added systemd unit files for linux
misc: updated .gitignore for SublimeText
game: g_debugBullets 3 hitbox visibility fix
general: obsolete mp_bin.pk3 requirement cleanup
general: fixed missing color codes, refs #502
cgame: added cg_drawPing, refs #451
game: evil goto removed in G_ConfigCheckLocked()
game: show hitboxes when g_debugBullets.integer >= 3 only on real hits
game: don't show permanent hitboxes when g_debugBullets.integer == 3 -
enable g_debughitboxes instead
game: preparation to draw colored hitboxes
cgame: hitbox color adjusted