fixed a small bug that made loading screen not delelte
merged
Overlayed silKipcha with white
Added new game button.
Changed how player is declared.
Fixed broken code.,
implementing parallxing
itry again
Merge branch 'master' of https://github.com/DamagedPandaGame/Cocooned
implemented parallax to all walls
fixed water collision
fixed merge
Added water polygons
Merge remote-tracking branch 'origin/master' into Newer-Level-Selector-With-2.5Depth

Conflicts:
	CocoonedTiled/loadingScreen.lua
	CocoonedTiled/selectLevel.lua