Make the opengl renderer have a clipping rect default of its original size.
renaming.
Make sure CullFace is set correctly before drawing polygons.
keeping it working
Made the gl begin and gl end in AARenderer only be triangles.
Made the fans turn into triangles.
This lets us aggregate up all the begin end (s) into a big list of triangles.
Took out USE_OPENGL define.
Got rid of the interleaved arrays.
Much more GLES working in the GL wrapper
Don't push and pop the Attrib state in RendererOpenGL.
Make sure outline and wireframe keep the lighting enabled after drawing wires.
Able to turn of lighting more easily.
There is no Light function in GLES
Disable wireframe in GLES for now.
Made parse g line and parse m line handle comments better.
Put in a Helper FirstPowerTowGreaterThanOrEqualTo
rgba is more compatible on android.
Implemented optional asynchronous file dialog methods.
New not async functions.
Adjust positioning of bed markings.
Update default scroll thumb look.  Added transparent color predefine.
keeping it working with changes to ArrayPOD
Made the gcode 3d view get generated per layer and only really use opengl memory (no more out of memory) in gcode preview.
Put in support for visualizing more than one extruder.
GCode tracks extruder index.
Support for T command (change tool)
Made tab title a public element.
Merge branch 'development' of https://github.com/MatterHackers/agg-sharp into development