added dontRecomposite
SuspendEvents also suspends recompositing on CompositeDynamicObjectCollection
Issue: https://github.com/AnalyticalGraphicsInc/cesium/issues/1452
make `shouldRecomposite` 'private' as `_shouldRecomposite`
performance fixes
Iterate over _collections vs _collectionsCopy
Merge branch 'composite-performance-fix'
Merge remote-tracking branch 'origin/master'
fixed formatting
fixed formatting  -again
removed extra comment
Fix terrain sandcastle example

`setTextureAtlas` -> `textureAtlas =`
Merge pull request #1531 from AnalyticalGraphicsInc/fix-sandcastle-terrain

Fix terrain sandcastle example
Merge pull request #1527 from Aviture/master

Fix for CompositeDynamicObjectCollection artifacts
Merge remote-tracking branch 'upstream/master'