sender process

sth wrong with following code:
-----de_compress
-----encoder (line 31)
merge byron
shit byron
com&decompress(version 2.0)

1)new version of com_decompress.java which comes from
http://www.cnblogs.com/answer1991/archive/2012/05/07/2487052.html
2) modify deCode3DFactory.java(handle exception)
fix merge error
sender v1 finished

without compress section
sender v1.1

static version. cost constant time to play the same file regardless of
3d code size
sender v2

use imageview display codes..
fix bugs
update  blockqueue for data exchange
fix memory allocation error
merge sender