Update chat parsing to not use regex or string splitting
Merge github.com:Fippe94/openEtG

Conflicts:
	server.js
	ui.main.js
Merge & clean match logic
Ghost got renamed to original CI&A name Phantom
Remove airefresh. Convert to a ms system so ai doesn't idle if lagging
Merge conflict got past merge conflict commit
Don't listen to weapon health for BE. Since we preload eicons & rarityicons, make use of that fact & don't iterate every frame checking if that's done loading. Also make animCb a parameter to refreshRenderer
I hate having to keep indices in order
Make card targeting assume notself