Fix over-poping and only push the core once
Small cleanup of hud add/remove code
Add daemon support for linux like operating systems
Redirect stdin/stderr/stdout to /dev/null in daemon mode
Revert "Redirect stdin/stderr/stdout to /dev/null in daemon mode"
Remove daemon support due to delayed popular vote (part 1)
Revert "Add daemon support for linux like operating systems"
Remove daemon support due to delayed popular vote (part 2)
Codestyle cleanup (main.cpp)
Re-add missing shaders setting. (Generate normalmaps)
Fix switch from "skybox" to other sky types as triggered by player:set_sky()
Allow custom liquids to have drops
Fix #1358 (disappearing clouds)
Added show_debug to minetest.conf.example

I love that setting. Why is it not in this file already?
New feature: drop a item instead a stack while...

sneaking
Improve performance by removing some temporary objects
Fix some coding style issues
Add support for exiting formspecs by doubleclicking outside
Changed Time Out message from ERROR to INFO.

Changed Time Out message from ERROR to INFO.
Fix HUD not visible if below ground blacked out
Add AppData file
Fix AppData path for RUN_IN_PLACE, fixes #1365
Fix regression dirt texture not beeing default in non cloud menu