Remove illusion on forme change
GSC: Roar/Whirlwind fail if they don't go last
Remove a check from prior work on Triples
Shifting is now a valid decision in Triples
Triples: implement autocenter
Support leaving empty slots when switching multiple mons in
This happens in Doubles or Triples if, in a single turn, more pokemon faint than can switch in.
This commit introduces two changes. Namely:
- If more pokemon faint in a single turn than can switch in, those with the higher positions now can have switch flags on.
- Passing a switch is now a valid decision that gets added to battle queue with maximum priority and disables the pokemon's switch flag.

As a side effect, this also allows running the battle engine in JS strict mode.
Make sure that moves restricted to adjacent targets have valid targets
Also Helping Hand's targetting is not hard-coded anymore.
Alias for modnote
Add Triples Custom Game format
Fix comma typo
Merge pull request #1061 from CreaturePhil/master

Fix comma typo
Kingdra is now banned in Mediocremons
Fix player disconnection ending turns prematurely
Add Hold Hands
Merge pull request #1062 from Slayer95/makerequest

Fix player disconnection ending turns prematurely
Fix crash when room doesn't exist in getIdentity()
Merge pull request #1064 from kotarou3/patch-1

Fix crash when room doesn't exist in getIdentity()
Only update the tournament bracket a maximum of once per two seconds
Rename frontend.js to middleend.js
Add getusers tournament command