Create de_DE.lang
Update de_DE.lang
Merge pull request #915 from Adubbz/master

Made canBeReplacedByLeaves default to whether a block isn't opaque rathe...
Fixing an infinite recursion case, Closes #916
Models now load from resource packs
Models must now be loaded from resource packs using the standard resource pack reference. For example, to load a model named "assets/mymod/models/mymodel.obj", you would call AdvancedModelLoader.loadModel("mymod:models/mymodel.obj");
Closes #670
Fix panes/iron bars not connecting correctly. Closes #904
Fixed the run config for dev time server, Cloases #913
Merge pull request #882 from Vexatos/patch-2

Create de_DE.lang
Fixed pipeline naming issue in the ForgeNetworkHandler.
Updated FML:
MinecraftForge/FML@5317672631f30e1c9655f0bb28dd8b158deea2fb Add a utility method for finding the channel handler name based on type. Should fix naming weirdnesses.
MinecraftForge/FML@9de9a1553086ebeeb5d5fc0f6d96da8680e52df0 Fix stupid hardcoding derp
Create ru_RU.lang
Merge pull request #919 from VeryBigBro/patch-2

Create ru_RU.lang
Deprecate BlockFire.func_149842_a, and throw exception if someone tries to set the burn properties for air. Should prevent 'The Air is on fire!' reports.
Fix DoublePlant placement, closes #921
MinecraftForge/FML@0d810c01fab99ac491c2277097a4198518fe6c75 Mark jopt needed on the server, herp derp, blame Abrar!
Fixed MinecraftForgeClient for custom Item Renderer implementations. Removed check for forward-slashes (/) in texture asset locations (but left check for backslash in place).
Merge pull request #928 from Minalien/master

Fixed issue with forward-slashes in texture names when registering icons, fixed custom item renderer retrieval.
Attempt to prevent a NPE when MC renders a lot of things at once.