Add support for using block unique IDs for block identification (1.6.x+)
Handle junk outlines on some map changes
Add support for minzoom on per-marker basis
Add maxzoom limit for markers and marker sets
Fix junk player icons when player layer hidden->player logoff->layer shown
More marker and playermarker cleanup
Rework chunk loading timing stats - simpler, more useful
Fix mod ID keys for internal vs external mod files
Bump to 1.9.3
Add handling for Minegicka's odd config file format
Fix parsing of funky Minegicka config files
First pass of OBJ export support
Add alpha maps for materials that need it
Handle internal transparency in material export
Update /dynmapexp commands
Protect agains bogus block/item unique IDs (missing names)
Add texture rotation support for OBJ exort
Add handling for volumetric models
Add fixes for rotated textures; add support for OBJ export of volumetic models
Fix gaps in exported water with inconsistent adjacent heights