Added skeleton for AudioPlayrNew

I don't yet know how the audio format will work but I do know it won't
be Band.JS. The library is fantastic but not exactly what I'm looking
for.

That actually is an accurate reason why this will not use Band - because
it is more than what FSM needs, having all that extra feature support
will just bog down loading times. I would rather tailor AudioPlayr to
the exact needs of EightBitter rather than go the easy route of using
other code.

For example, FSM does not care about the names of notes - storing these
would be useless for the game.