Addition of triggers and modifiers to incoporate game events into the physicist.
Merge of Events with master branch, slight restructure of schema to add events and better add extensions. Also added a default texture in the event of load failure
Addition of PathManager to Actor class, basically allows us to apply a state machine to our Actors if we want to automate them
Addition of PathManager to Actor class, basically allows us to apply a state machine to our Actors if we want to automate them
Merge pull request #36 from chfeltman/events

Addition of Physicist Events
Fixed 'artifact' in PhysicistGameScreen, it was still using 'IPhysicistRegistration' and had a local list of actors.
Merge pull request #39 from chfeltman/bugs

Fixed 'artifact' in PhysicistGameScreen
Update of the PathManager system
Update to the path manager, merged with the latest version
Addition of DebugView activated by pressing F1
Merge pull request #42 from chfeltman/debugView

Addition of DebugView activated by pressing F1
Merge pull request #37 from chfeltman/master

Addition of Path Manager
adding hotfix to pathing section, crash if not path defined
adding changes to pathing code to fix crash if no paths defined
Merge pull request #43 from chfeltman/master

Hotfix, pathing crash if no path defined
merging Damage/Status effect base code