Basic examples for opengl-core + aux

After your recent guidance I spent the better part of a day trying to figure out just how to set up all the basics: creating a window context, initializing OpenGL structures, and working with C Structs. I was already doing it for my own understanding so I figured I can save someone a day in the future and you don't have to spend extra time trying to come up with simple examples. The aux functions alone are worth showing off, which I only stumbled onto by happy accident.