updates color values and image anchor for Corona Graphics 2.0 compatablility.
Fixed bug in lua AnimationStateData.
fixed skeletons setAttachment using getAttachment

getAttachment does not exist, now uses getAttachmentBySlotIndex
fixed boundingbox typo

BoundingBox was boundingbox and boundingBox different places, now it is
boundingBox everywhere
Revert "fixed boundingbox typo"

This reverts commit 2715e2409fd2db16ffa1e05e57cf0fdb48c1c0a7.
attachment type bounding box should be lower case

Fixed all occurences of spine.AttachmentType.boundingBox to be
lowercase.
Merge remote-tracking branch 'upstream/master'
Merge pull request #216 from smaren/master

Fixed instances of AttachmentType.boundingbox to be lowercase everywhere
* Allow memory tracking inside spine
Merge pull request #217 from jpoag/master

* Allow memory tracking inside spine
Hull length is int.
cocos2d-x updated to 3.1alpha0.

No meshes yet.
Fixed small memory leak.
Removed lib, shouldn't have been committed.
Ignore debug dir.
C++11 AnimationState listener.

Because 2014.
Clean up.
Hull length is no longer nonessential.
Rename AnimationState context to rendererObject to match all other void*.
Fixed memory leak when track is cleared while mixing from a previous animation.