Merge branch 'master' of https://github.com/olevegard/DXBall

Conflicts:
	Renderer.cpp
	structs/board/TileColor.h
Fixed multiplayer on Windows

-Uncommented code that was commented out for Windows porting used for
networking
-Fixed minor issues
-Made default name 'Player1' as the space in 'Player 1' would cause issues
because it is two words.
-Added runDXBWin.bat that starts DXBall with two clients and server ( like
./buildDXB -d does on Linux )
Added MessageSender

-Created MessageSender
-Moved all message sending function from GameManager to MessageSender
-Changed all funcion calls to send messages from GameManager to
MessageSednder