Fix for rotation, it rotates now after the world axis. Also made the hoverboard turn, finish is done as far as possible.
Trying to add jump not functioning right at the moment.
Changed harddrive to USB
Movement, rotation, finish
Merge branch 'Erik'

Conflicts:
	Hoverboard/Assembly-CSharp-vs.csproj
	Hoverboard/Assembly-CSharp.csproj
	Hoverboard/Assets/Script/Movement.cs
	Hoverboard/Assets/Script/Rotation.cs
	Hoverboard/Hoverboard-csharp.sln
	Hoverboard/Hoverboard.sln
	Hoverboard/Library/CurrentLayout.dwlt
	Hoverboard/Library/InspectorExpandedItems.asset
	Hoverboard/Library/ScriptAssemblies/Assembly-CSharp.dll
	Hoverboard/Library/ScriptAssemblies/Assembly-CSharp.dll.mdb
	Hoverboard/Library/assetDatabase3
	Hoverboard/Library/guidmapper
	Hoverboard/Library/metadata/bd/bd25a8f827c785a48a4310b2d21cc779
	Hoverboard/Library/metadata/dc/dc5a88ed812499d4d922800eb1243dbf

Fixed merge error and new movement system implemented