bombs added. explosion not animated yet
remove comment
remove redunant self
empty lines corrected accordingly with houndci
fixes bomb animation.
* animation class was instantiated each draw call
don't show bomb after explosion.
shut up hound
add clear_destroyed for level
remove multiline delete_if
add common touch method for bomb
add mark_to_destroy method
Merge pull request #4 from yratanov/bombs

Bombs