Merged revision(s) 7014 from branches/ja2_source_official_2014:
- Fix: snitches report mercenaries and vehicles complain about pay even if they receive none
- Fix: if NO_ENEMY_DETECTION_WITHOUT_RECON is FALSE, every sector is reported to contain enemies

git-svn-id: https://ja2svn.dyndns.org/source/ja2/trunk/GameSource/ja2_v1.13@7015 3b4a5df2-a311-0410-b5c6-a8a6f20db521
Update (by anv):
- fix: data read from Data/AdditionalProperties,
- new tag: <bTrapBonus> + updated data for tiles, trap level influenced by terrain,
- new feature/option: COVER_SYSTEM_STATIC_SHADOWS_DECREASE_BRIGHTNESS.

git-svn-id: https://ja2svn.dyndns.org/source/ja2/trunk/GameSource/ja2_v1.13@7016 3b4a5df2-a311-0410-b5c6-a8a6f20db521
Additional Tile Properties - Update
- Moved the global location of the xml files from the "AdditionalProperties" to the "Tilesets\AdditionalProperties" folder because this place fits better
- Of course you can also add special tilesets xml files in the tilesets specific folders "Tilesets\XX"

git-svn-id: https://ja2svn.dyndns.org/source/ja2/trunk/GameSource/ja2_v1.13@7017 3b4a5df2-a311-0410-b5c6-a8a6f20db521
Merged revision(s) 7018 from branches/ja2_source_official_2014:
- Fix: reloading while mercs are exiting the helicopter could lock the gamescreen.cpp
- Fix: helicopter airdrop could lock up if mercs were in a bad animation
- Fix: wrong battle report texts used

git-svn-id: https://ja2svn.dyndns.org/source/ja2/trunk/GameSource/ja2_v1.13@7019 3b4a5df2-a311-0410-b5c6-a8a6f20db521