Began prep work for custom item properties
Created ItemProperty instance for instancing system
EM_ConfigHandler now loads item properties into instancing system
Finished loading custom stability properties in config
Transferred remaining config loading functions over to EM_ConfigHandler
Finished loading custom item properties in config
Finished custom item consumption effects (UNTESTED)
Added more configs for armor and blocks
Removed ambient hydration from item properties
Moved block property 'holdOthers' to stability types
Forced default stability types to always be present
Renamed a lot of configs for clarity
Added block updates for entities landing on blocks
Fixed a referencing issue with item properties
Allowed custom block types to slide
Improved physics system to use stability types
Made diagonal supports work (only works at a distance of 1)
Finished ambient item effects
Prevented EnviroMine debug text overlapping with default debug text in F3