Attempted merge of Leap motion and current development. Windows support first.
Fixed OS X and iOS platforms for Leap integration.
Updated Android mk file to include new source files.
Merge pull request #137 from MichPerry-GG/development

Development
Asset support for named cells/frames
Addresses issue mentioned in http://www.garagegames.com/community/forums/viewthread/136064 - now returns the pSceneObjectCollider->getId() value instead of pSceneObjectCollider itself.
fix issue #76 Deleting a clone of an object with a custom class breaks the original object.
Merge pull request #139 from lilligreen/development

Asset support for named cells/frames
Merge pull request #142 from rlranft/fixGetContacts

Fix get contacts - again.
Merge pull request #143 from pchan126/bugfix/namespace_clone

Bugfix/namespace clone
Fixed bug that prevented scene controllers from being read-in by Taml
Initial implementation of Spine support
Merge pull request #145 from lilligreen/bugfix/controllers

Fixed bug that prevented scene controllers from being read-in by Taml
Merge pull request #146 from lilligreen/spine

Initial implementation of Spine support. Note, this will temporarily not work on Windows platforms. The VS solutions need to be updated. I'll take care of that.