Added CCBFile Skew support and fixed Marmalade compile errors

CCBFiles could be skewed in CocosBuilder but this was not showing up in the game. Added two lines to make this happen.

Marmalade wouldn't compile unless a physics integration define was set. Disabled this requirement by only including the two cpp files conditionally.

Added support for other CCBNodeWrappers (like CCBFile) so that a user could potentially add a tinting CCBFile or a CCBFile with other special properties.