Added BoolSerializer.
We now throw on unhandled primitive types.
Fix for non-public getters.
Added comment about source of tests.
Getting properties/fields on base types now.
Refactor ContentSerializerAttribute and fixed default to allow nulls.
We now support properties that return classes and have no setter.
Fixed ReflectiveSerializer to recursively call deserialize.
We now more correctly support ContentSerializerAttribute.
Some more comments.
Further refined rules for property serialization.
Fixed case where parsing failed on empty element tags.
Added support for "Null" attribute.
Added enum serializer support.
Fixed default CollectionItemName behavior.
First pass at array serialization.
Removed ContentTypeSerializer attribute from ArraySerializer<>.
First pass at list serialization.
Fixed Texture2D.GetData on Windows Phone
Fix Android back button behavior
Fix Texture2D SaveAs to work on WindowsGL
Moved all the graphics and logos into its own repo.

https://github.com/Mono-Game/MonoGame.Logo
Added new icons.