[v4] binfmt_elf.c: use get_random_int() to fix entropy depleting
Entropy is quickly depleted under normal operations like ls(1), cat(1),
etc...  between 2.6.30 to current mainline, for instance:

$ cat /proc/sys/kernel/random/entropy_avail
3428
$ cat /proc/sys/kernel/random/entropy_avail
2911
$cat /proc/sys/kernel/random/entropy_avail
2620

We observed this problem has been occurring since 2.6.30 with
fs/binfmt_elf.c: create_elf_tables()->get_random_bytes(), introduced by
f06295b44c296c8f ("ELF: implement AT_RANDOM for glibc PRNG seeding").

/*
 * Generate 16 random bytes for userspace PRNG seeding.
 */
get_random_bytes(k_rand_bytes, sizeof(k_rand_bytes));

The patch introduces a wrapper around get_random_int() which has lower
overhead than calling get_random_bytes() directly.

With this patch applied:
$ cat /proc/sys/kernel/random/entropy_avail
2731
$ cat /proc/sys/kernel/random/entropy_avail
2802
$ cat /proc/sys/kernel/random/entropy_avail
2878

Analyzed by John Sobecki.

Signed-off-by: Jie Liu <jeff.liu@oracle.com>
Cc: Andrew Morton <akpm@linux-foundation.org>
Cc: Al Viro <viro@zeniv.linux.org.uk>
Cc: Andreas Dilger <aedilger@gmail.com>
Cc: Alan Cox <alan@linux.intel.com>
Cc: Arnd Bergmann <arnn@arndb.de>
Cc: John Sobecki <john.sobecki@oracle.com>
Cc: James Morris <james.l.morris@oracle.com>
Cc: Jakub Jelinek <jakub@redhat.com>
Cc: Ted Ts'o <tytso@mit.edu>
Cc: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Cc: Kees Cook <keescook@chromium.org>
Cc: Ulrich Drepper <drepper@redhat.com>
sync: don't block the flusher thread waiting on IO

When sync does it's WB_SYNC_ALL writeback, it issues data Io and
then immediately waits for IO completion. This is done in the
context of the flusher thread, and hence completely ties up the
flusher thread for the backing device until all the dirty inodes
have been synced. On filesystems that are dirtying inodes constantly
and quickly, this means the flusher thread can be tied up for
minutes per sync call and hence badly affect system level write IO
performance as the page cache cannot be cleaned quickly.

We already have a wait loop for IO completion for sync(2), so cut
this out of the flusher thread and delegate it to wait_sb_inodes().
Hence we can do rapid IO submission, and then wait for it all to
complete.

Effect of sync on fsmark before the patch:

FSUse%        Count         Size    Files/sec     App Overhead
.....
     0       640000         4096      35154.6          1026984
     0       720000         4096      36740.3          1023844
     0       800000         4096      36184.6           916599
     0       880000         4096       1282.7          1054367
     0       960000         4096       3951.3           918773
     0      1040000         4096      40646.2           996448
     0      1120000         4096      43610.1           895647
     0      1200000         4096      40333.1           921048

And a single sync pass took:

  real    0m52.407s
  user    0m0.000s
  sys     0m0.090s

After the patch, there is no impact on fsmark results, and each
individual sync(2) operation run concurrently with the same fsmark
workload takes roughly 7s:

  real    0m6.930s
  user    0m0.000s
  sys     0m0.039s

IOWs, sync is 7-8x faster on a busy filesystem and does not have an
adverse impact on ongoing async data write operations.

Signed-off-by: Dave Chinner <dchinner@redhat.com>
Reviewed-by: Jan Kara <jack@suse.cz>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
msm: makefile: we don't need these in mako

Signed-off-by: Stratos Karafotis <stratosk@semaphore.gr>
qseecom: Remove debug  messages

Remove unnecessary debug  messages.

Change-Id: Ida80fbc1376f15753f8329c44550b14d8f4de163
Signed-off-by: Mona Hossain <mhossain@codeaurora.org>
Signed-off-by: Zhen Kong <zkong@codeaurora.org>
Revert: block: Adding ROW scheduling algorithm
block: add latest ROW I/O scheduler from CAF msm-3.4
together with following prerequisites

block: Add API for urgent request handling
This patch add support in block & elevator layers for handling
urgent requests. The decision if a request is urgent or not is taken
by the scheduler. Urgent request notification is passed to the underlying
block device driver (eMMC for example). Block device driver may decide to
interrupt the currently running low priority request to serve the new
urgent request. By doing so READ latency is greatly reduced in read&write
collision scenarios.

Note that if the current scheduler doesn't implement the urgent request
mechanism, this code path is never activated.

Change-Id: I8aa74b9b45c0d3a2221bd4e82ea76eb4103e7cfa
Signed-off-by: Tatyana Brokhman <tlinder@codeaurora.org>
____________

block: Add support for reinsert a dispatched req
Add support for reinserting a dispatched request back to the
scheduler's internal data structures.
This capability is used by the device driver when it chooses to
interrupt the current request transmission and execute another (more
urgent) pending request. For example: interrupting long write in order
to handle pending read. The device driver re-inserts the
remaining write request back to the scheduler, to be rescheduled
for transmission later on.

Add API for verifying whether the current scheduler
supports reinserting requests mechanism. If reinsert mechanism isn't
supported by the scheduler, this code path will never be activated.

Change-Id: I5c982a66b651ebf544aae60063ac8a340d79e67f
Signed-off-by: Tatyana Brokhman <tlinder@codeaurora.org>
______________

block: urgent request: remove unnecessary urgent marking
An urgent request is marked by the scheduler in rq->cmd_flags with the
REQ_URGENT flag. There is no need to add an additional marking by
the block layer.

Change-Id: I05d5e9539d2f6c1bfa80240b0671db197a5d3b3f
Signed-off-by: Tatyana Brokhman <tlinder@codeaurora.org>
__________________

block: add REQ_URGENT to request flags
This patch adds a new flag to be used in cmd_flags field of struct request
for marking request as urgent.
Urgent request is the one that should be given priority currently handled
(regular) request by the device driver. The decision of a request urgency
is taken by the scheduler.

Change-Id: Ic20470987ef23410f1d0324f96f00578f7df8717
Signed-off-by: Tatyana Brokhman <tlinder@codeaurora.org>
___________________

block: urgent request: Update dispatch_urgent in case of requeue/reinsert
The block layer implements a mechanism for verifying that the device
driver won't be notified of an URGENT request if there is already an
URGENT request in flight. This is due to the fact that interrupting an
URGENT request isn't efficient.
This patch fixes the above described mechanism in case the URGENT request
was returned back to the block layer from some reason: by requeue or
reinsert.

CRs-fixed: 473376, 473036, 471736
Change-Id: Ie8b8208230a302d4526068531616984825f1050d
Signed-off-by: Tatyana Brokhman <tlinder@codeaurora.org>
_____________________

block: urgent: Fix dispatching of URGENT mechanism
There are cases when blk_peek_request is called not from blk_fetch_request
thus the URGENT request may be started but the flag q->dispatched_urgent is
not updated.

Change-Id: I4fb588823f1b2949160cbd3907f4729767932e12
CRs-fixed: 471736
CRs-fixed: 473036
Signed-off-by: Tatyana Brokhman <tlinder@codeaurora.org>
___________________

mm: pass readahead info down to the i/o scheduler
Some i/o schedulers (i.e. row-iosched, cfq-iosched) deploy an idling
algorithm in order to be better synced with the readahead algorithm.
Idling is a prediction algorithm for incoming read requests.

In this patch we mark pages which are part of a readahead window, by
setting a newly introduced flag. With this flag, the i/o scheduler can
identify a request which is associated with a readahead page. This
enables the i/o scheduler's idling mechanism to be en-sync with the
readahead mechanism and, in turn, can increase read throughput.

Change-Id: I0654f23315b6d19d71bcc9cc029c6b281a44b196
Signed-off-by: Lee Susman <lsusman@codeaurora.org>