first commit (solo snake game)
clean
add scalac options
transfer all the needed JSON messages: moves and new foods
first steps towards synchronizing the client with the server pushs
Finally a workable multiplayer snake game
anticipate collisions for single head snakes that would have crossed a snake without killing it
keep rendering eaten blocks even after being killed
A game can only start when there are at least two players
stroke a rectangle for the player's snake head
add some css style
remove the game from the ConnectionsActor when it has started
add a help message: a game cannot be started with only one player