Addd ebering to credits and mailmap.
Identify enemy-held weapon brands on sight

A kobold comes into view. It is wielding a dagger of distortion.

The goal here is to allow more tactical combat, by encouraging
players to pay attention to enemy brands & react appropriately.
In principle that could be done already, by "treating every
glowing weapon as if it was a distortion weapon" (or other
threatening brand), but in practice the huge false positive rate
meant that only the very most dedicated players had the
patience.

A reasonable concern would be that this will actually increase
the attention burden on players - the additional information
making players have to pay *more* attention to enemy weapons,
but, in a bad way...? Certainly some thought should be put
into reasonable defaults, re message colouring & force_mores.

This is a buff to players, and a flavor nerf to Ash - the latter
is unfortunate. Not crippling, but Ash has had a series of flavor
nerfs lately, as the ID game changes - probably needs some love
soon.

Most brands are shown as usual; known-unbranded but glowing
weapons are "enchanted". (Either have plusses or are cursed, but
are SPWPN_NORMAL regardless - would be good to communicate this
better.)