Merge pull request #31 from arcym/refactor/2/cleaned-up-cameras

Cleaned up the camera
Enemies Animated; Hitboxes fixed
hero images now all in one sprite sheet
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messing with opengl glOrtho() cam features
Merge pull request #33 from jshiraef/master

hero character animations, finally!
Began working on game progression.
Start a new level on colliding with the ladder.
Defined a state to show between levels.
Hacked workarounds to fix the camera on new state.
Added yet another gamestate for winning the game.
Merge pull request #34 from arcym/master

Defined a progression through the game.
arrow now sticks when it collides; arrow also disappears
arrow can be retrieved by hero
Merge branch 'master' of https://github.com/computc/adventure into feature/Enemy-animation-

Conflicts:
	Adventure/bin/computc/entities/Hero.class
	Adventure/bin/computc/states/MainGameState.class
	Adventure/src/computc/states/MainGameState.java
Merge pull request #35 from jshiraef/feature/Enemy-animation-

Enemies have animations; arrows updated; joey being a boss.
arrows stick to Enemies location; disappear after death