Kludge: ObjectDirection headings fixed. Still no tilt/yaw.
Set player start position in NAV system.
Replaced WorldObject.EVERYWHERE location with VisibleEverywhere
interface
design.
Created and implemented WorldObject2DVisibleEverywhere
Completed functionality of NavArrow
Bugfix: VisibleEverwhere checking did not keep added item from going
into the regular grid as well.
Cleanup.
defList added to DEFObjectPlacer w/ implementation. Some cleanup. Some
debug code added.
Newly created.
Created NAVObjective
Created Checkpoint
Added safety and warning code.
Added navSystem to TR
Added debug toString() to AbstractVector in file pkg.
Added reporter code to TunnelInstaller.
Kludge: Partial heading errors fixed.
Support added for TunnelEntryListener
Improved NavArrow behavior, redesigned NAV/HUD system.