Axeman stuffs.
Merge branch 'master' of github.com:mezosaurus/eae-project
Added references to enemyNPC prefab and safety check.
Axe man will go to point where NPC was panicked, wait for a bit, then leave.
Reset player speed to normal.
Fine tuning of speeds.
Axe man will walk around a bit now once he reaches the panicked NPC position.
Reseting the scene to normal values.
Most Axe man bugs ironed out.
Better states for AI animations.